Nov 29, 2024
Reworking the lighting a bit.
I began this journal back in January 2024 as a way to catalogue my work on Vesper. Since then it's grown into more of a scattershot account of all my work.
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Nov 29, 2024
Reworking the lighting a bit.
Nov 27, 2024
Nov 25, 2024
Back on Vesper.
Nov 22, 2024
Wrapping up exploration week. Trying to pull everything together into a cohesive whole. Not quite something, but a rough sketch of something.
Nov 21, 2024
Day 4 was all about modular ship/station components and playing around with lighting.
Nov 19, 2024
Day 2 of exploration week. Working on an asteroid field generator and a starry sky shader.
Nov 18, 2024
This week is the annual H&G exploration week - the purpose of which is to work on something else. Could be about making something specific, or trying out something. Learning a new skill. Exploring an idea (or several).
This year I wanted to take some of the stuff I've learned working on Vesper and make something like a 1st person exploration vignette thingy - in outer space (because that's where I'm at).
The first thing I wanted to try out was zero G 1st person controls with a gamepad. Figuring out the feel of it.
Nov 14, 2024
Nov 12, 2024
Finally expanded the mesh font with numbers, lower case letters and some more special characters. A lot of grunt work, but worth it.
Nov 11, 2024
Nov 9, 2024
Nov 8, 2024
Building a new version of the satellite.
Nov 7, 2024