Journal

I began this journal back in January 2024 as a way to catalogue my work on Vesper. Since then it's grown into more of a scattershot account of all my work.

Jan 31, 2025

A few Vesper concept art pieces.

Jan 30, 2025

Working on mesh generation along splines.

Jan 28, 2025

[♪] Scott Buckley - The things that keep us here

Jan 27, 2025

Making the cameras a part of the game world.

Jan 21, 2025

Tools

[↑] Working on a tool to sketch and explore puzzle ideas

Jan 19, 2025

Jan 17, 2025

Jan 15, 2025

Jan 13, 2025

Jan 12, 2025

Experimenting a bit with brushes.

Jan 8, 2025

Happy new year!

Working on UI pointers