A compact sci-fi adventure game about a person trapped in a small, derelict space ship in a slowly decaying orbit around a far off planet.
Vesper is the game I'm currently working on at Henchman & Goon. It began in 2019 as a self-initiated project to explore stylistic intuitions and teach myself 3D, shader design and programming - using Unity3D and Blender. Then it slowly grew into somethign else.
The first interactive script I wrote for Vesper was partially funded by a grant from The Western Norway Film Fund . The first prototype received a grant from the Zefyr Media Fund, as did the current phase of development.
As I work on Vesper I'm keeping a dev log in the journal section.
Here's a (very very) early sneak peak:
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